Summary

Professional Accomplishments
Animation for Film
Background painting for The Get Down Part 2 on Netflix
Assistant Animator/ Award winning short “Claire and the Keys”
Assistant Animator/ Graduate student film “Gil”
Visual Development Artist/ Graduate student film “Oliver”
Story Team/ Unannounced short film

Game Development
Visual Development
Storyboards
Animation
Background Painting
Modeling, Texturing
Unity Optimization and Integration for mobile
Asset Management
User Interface Design

Fine Art
Featured Fine Artist/ Hoosier Salon Annual Exhibition
Featured Fine Artist/ Wabash Historical Society
Featured Fine Artist Hoosier Salon Holiday Exhibition

Employment History
November 2016-Current
Background Painter
Pig Apple Studios

April 2015- May 2016
Animator
IDIA lab, Muncie, IN

October 2012- May 2016
Support Technician
Ball State ICSS, Muncie, IN

May 2014- August 2014
Assistant Animator
John B Ludwick, Muncie, IN

February 2010-2013
Videographer
Kalamazoo Living History Show, Kalamazoo, MI

Demo Reel

Skills

  • PBR Texturing
  • Texturing
  • Low-poly Modeling
  • Environment Modeling
  • Game Development
  • Visual Development
  • Character Design
  • Prop Design
  • Concept Design
  • Concept Art
  • Matte Painting
  • Digital Painting
  • Environment Design
  • Software Proficiency

    GameMaker: Studio
    GameMaker: Studio
    Storyboard Pro
    Storyboard Pro
    Quixel Suite
    Quixel Suite
    Unity
    Unity
    Mudbox
    Mudbox
    Maya
    Maya
    Toon Boom Studio
    Toon Boom Studio
    Harmony
    Harmony
    Premiere
    Premiere
    After Effects
    After Effects
    PaintTool SAI
    PaintTool SAI
    Photoshop
    Photoshop

    Productions

    Experience

    Animator

    IDIA Lab
    April 2015 - Present | Muncie, United States of America

    I am the in house animator for the IDIA Lab, but I also work with modeling, texturing, optimization for unity and other general 3D tasks.