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Nuclear Campground - Isometric Game Environment

This was an experiment in transferring my 2D style to a 3D environment.

I started with design sketches on paper, then modeled props in Maya. The textures are hand painted in Photoshop and SAI. I assembled the environment in Unity and set up real time lighting and particle effects.

Watch me build this environment on my youtube channel:

Nuclear Campground

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Preliminary design sketches

Making an isometric game environment - PART 1